﻿using System;
using XMainClient.UI.UICommon;
using XUtliPoolLib;

namespace XMainClient
{
	// Token: 0x0200144B RID: 5195
	internal class Process_PtcM2C_ResWarEnemyTimeNtf
	{
		// Token: 0x0600E636 RID: 58934 RVA: 0x0033E1D4 File Offset: 0x0033C3D4
		public static void Process(PtcM2C_ResWarEnemyTimeNtf roPtc)
		{
			//zcg 
// 			bool flag = XSingleton<XGame>.singleton.CurrentStage.Stage == EXStage.Hall;
// 			if (flag)
// 			{
// 				DlgBase<GuildMineMainView, GuildMineMainBehaviour>.singleton.CurExploreLeftTime = 0f;
// 				bool flag2 = DlgBase<GuildMineMainView, GuildMineMainBehaviour>.singleton.IsVisible();
// 				if (flag2)
// 				{
// 					DlgBase<GuildMineMainView, GuildMineMainBehaviour>.singleton.RefreshExploreTime();
// 				}
// 				bool flag3 = DlgBase<GuildMineMainView, GuildMineMainBehaviour>.singleton.IsVisible();
// 				if (flag3)
// 				{
// 					DlgBase<GuildMineMainView, GuildMineMainBehaviour>.singleton.RefreshButton();
// 				}
// 				DlgBase<GuildMinePVPBeginView, GuildMinePVPBeginBehaviour>.singleton.SetVisibleWithAnimation(true, null);
// 			}
		}
	}
}
